SAAR VAN LYSEBETTEN

Saar is working as a PhD student at the Department of Personnel Management, Work & Organizational Psychology of Ghent University. She is responsible for the psychological aspect of INNDUCE.me and is specialised in the development of simulation tests & training.

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Transferring Innovation Skills to Newbies: Fact or Fiction?

Expert innovators know from experience how to innovate while minimizing hassle, needless tasks and wasted effort – they’ve been successful (and unsuccessful) countless times through trial and error. Using flight simulators and surgical learning tools as examples, it’s been proven that teaching veteran skills to ‘newbies’ isn’t science-fiction, especially in more ‘exact’ disciplines such as medicine and math. But is it possible to design a crash-course that teaches young and inexperienced innovators the less-definable skills, attitudes and insights necessary to ideate, champion and implement without having to go through all the awkwardness of being a rookie? We think so, and here’s why.

A Closer Look at the Three Skill Sets that Enable Innovation

In our previous posts, we’ve made two major points. One: innovation is vital for the long-term survival of any business. And two: a handful of crazy ideas won’t cut the mustard. Successful innovation is a complex process that requires a whole lot more than just riotous creativity. Based on academic research, and in close collaboration with professor Frederik Anseel (Ghent University), we’ve defined three innovation profiles: ideators, champions and implementers. Each of these personas has a crucial part to play in what we like to call ‘innovation dream teams’. What makes them unique and why do you need all three? Let’s take a closer look.