Are you overwhelmed by unnecessary meetings? We’ve all been there: one more meeting, and you feel like you’re going to scream. You’ve been trying to make some real progress on your creative project, but the constant meetings have really been cutting into your individual brainstorming time. If you feel like the number of meetings you’ve been attending is cutting into your productivity, you’re not imagining it.
What do Europe’s most innovative video games company, a US Navy Submarine Captain and Hewlett-Packard have in common? The answer – autonomy, transparency, simplicity and entrepreneurship. Oh and Heiko Fischer! In this episode, sponsored by a-connect, Heiko and Mark discuss how the RH way came into being through Heiko’s time at Crytek, how the core principles behind the RH philosophy “100% entrepreneurship, 0% bureaucracy” work in practice, and how gamification in the workplace can help us solve the problem of unproductive meetings (among other things).
It’s awesome when everyone agrees, isn’t it? Yes—and no. Most of us have, at some point, fallen into the trap of groupthink to avoid conflict and promote harmony in a group, whether at school, work, or on a committee. Groupthink has its perks: everyone feels comfortable, and there’s no risk of tension among members. It’s safe. Easy. Unfortunately, it can also kills creativity and innovation.
Do you ever find yourself stuck in a meeting that’s stalling? Does the agenda seem to accomplish no tangible outcomes? Perhaps you find yourself wondering what’s next after an important summit, or frustrated with the lack of direction after a meaningful brainstorm or discussion.
How to organise a meeting in such a way that they result in creativity and energy? How to ensure that people are actively participating instead of being only passively attending meetings?
Can you improve the innovation process as well as reducing the cost of engaging with users, developing new ideas and prototyping and testing solutions by making use of virtual environments? Jeffrey Philips and Jena Ball point the way.