Simple Ways to Increase Employee Satisfaction

If you are an HR expert, think of how secure your job would be if you were dealing with fully-satisfied employees. If your team members love and enjoy their posts, you will love yours as well. As stubborn as some employees can be, most of them would like it if you appreciate their efforts regularly. A happy employee will be productive and efficient, no question about that.

Strengthening Your Intra- and Inter-Department Partnership – The Welcome Side Effect of Design Thinking

Imagine a world where customer service, procurement, marketing, finance, operations, human resources, and sales can truly help each other and work together, instead of stepping on each others’ toes and pointing fingers. A world where all parts of the organizations work together with a shared sense of purpose, no matter how different their cultures, processes, and systems, have been in the past.

Increasing Experimentation and Autonomy Capability: The New Corporate Innovation Imperative

In the past 12 months, there has been a concerted push to foster a more experimental and autonomous workforce within mature, corporate organizations. This is impacting how innovation professionals operate, drive value, and ultimately succeed in their own careers.

It Works! The ‘Results Equation’

We are moved by goals. The resolve to reach the finish line pushes us forward: at work, in life. Why then do we keep idea management initiatives alive when it’s not clear what results they deliver (if any)? And how often have we yearned for a formula that definitely makes it all happen?

Seven Signs That Your Innovation Program is at Risk of Failure

There are plenty of examples of innovation program failure at large organizations. In this article, I examine the key markers that I have observed, that indicate a program may be in trouble and at risk of failure.

To get Innovation…Try Stimulation

There is a saying, “horses for courses”. It means that certain character types (horses or people - or others) perform in different ways depending upon the circumstances. This holds true in collaborative engagements, whether they are crowdsourcing exercises, virtual focus groups, online research communities or a growing number of other online activities. A key success factor that we found over the last number of years -- and perhaps the key success factor-- is understanding what the best stimulative environment is for that activity, and your participants.

5 Key Success Principles – the Cure for Innovation Envy

Experience and research tell us five key success principles are seen across the cultures of ‘serial innovators.’ The good news: These characteristics can be adapted for any company, regardless of industry.

Rewarding Creativity: 3 Lessons on When it Works

It is well known that intrinsic motivation–the kind that comes from working with a task because it's interesting, involving and challenging–has the strongest relationship with individual creativity. Extrinsic motivation–especially based on monetary rewards–has a detrimental effect on creativity. But is this really true? In this article, we'll explore how to reward creativity and realize that everything may not be as it seems.

Put down the iPad: How to Set Rewards for Collaborative Innovation

Engaging in collaborative innovation by participating in activities such as ideation challenges can put community members at odds with the carrot-n-stick incentive and power structures that exist in every organization, including those that ostensibly support a culture of innovation. As the sponsor of your organization’s program for collaborative innovation, you can structure rewards in ways that give your community members the space and resources they need to pursue ideas to fruition. In this article, community architect Doug Collins helps you think through the process of defining a rewards structure for a basic ideation challenge that respects the innovators and collaborators who contribute.

What do skeletons and innovation have in common?

Does disciplined innovation really create the big new idea? Do we need to allow for more "random creativity?"